I’m a passionate game designer with a love for crafting immersive gaming experiences. I approach my work with a positive attitude and a commitment to pushing the boundaries of game design. When I’m not busy creating games, I enjoy a variety of interests.
A Bit About Myself
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Professional Background: I have close to 5 years of experience in the gaming industry and am currently a Senior Game Designer at Creative Assembly, where I have the privilege of working on the prestigious Total War franchise.
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Educational Foundation: My journey into game design began with a Bachelor’s in Software Development, and I further honed my skills by pursuing a Master’s in Game Development Technology.
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Design Approch: What sets me apart is my ability to blend a designer’s creativity with a programmer’s analytical mindset. When I play games or consume media, I often find myself contemplating their structure and intent.
My Interests
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Literary Enthusiast: In my spare time, you can often find me engrossed in classic novels of the 19th and 20th centuries.
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Active Lifestyle: I’m a fitness enthusiast who enjoys running along Brighton beach.
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Dungeon Master: I love hosting Dungeons & Dragons sessions. It’s a fantastic game to bring storytelling and game design together, creating unforgettable experiences for my friends and fellow adventurers.
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Gamer at Heart: Of course, I’m an avid gamer myself. Whether it’s playing the latest titles or diving into my own game creations, playing games has been a lifelong passion.
Technical Expertise
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Game Engines: I have hands-on experience with industry-standard game engines, including Unreal Engine and Unity.
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Programming Languages: My programming skills extend to a range of languages, including C#, Python, C++, Lua, and more.
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Database Design and Management: Experienced in database management and design, including:
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Salescorp A/S: Managed a database with personal information for over 1 million Danish citizens using SQL. Also, developed automation tools, web-scraping programs, and data validation software using SQL, C#, and Python.
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Danske Havne: Designed, created, and maintained a Filemaker database from scratch, working autonomously with the client to set priorities and deadlines.
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In summary, I am a dedicated game designer with a deep passion for my craft, a strong foundation in both programming and design, and a wide range of interests that continually fuel my creativity.