The game Blink centres around a man that has lost his ability to see other people. Because he has isolated himself from the world for too long, the player must help the man find the remnants of his co-workers, friends and family to escape his isolation. 

I implemented the visual aesthetics, working on shaders and made the levels of the game. The art style is black and white with a strong outline shader, which fitted well with the story of man who has become so detached that he only sees the basic outline of the world. The levels were centered eliminating noise and finding items associated with people in his life.

Read a review of the game here:
https://www.alphabetagamer.com/blink-game-jam-build/

Go to here to play the game: https://murraysomerwolff.itch.io/blink

The game's logo
Screenshot of gameplay